PokéFinals

Game guide

Pokémon battle simulator: how it works

Your draft becomes an automatic tournament. Your team choices matter, even though the battles do not recreate every detail of the Pokémon games.

01

How are moves and turn order decided?

Each Pokémon has four moves. The simulator usually picks the move most likely to hurt its current opponent. It considers move power, type advantages, bonuses for moves matching the Pokémon’s own type and both Pokémon’s battle stats. Sometimes a Pokémon uses a move to boost itself first. Priority moves go first; otherwise Speed decides. A tie is resolved the same way every time you replay the fight.

02

How is damage calculated?

The Smogon damage calculator gives a range of possible damage for a level-50 battle. The actual hit falls within that range. Make the same choices, and the fight plays out the same way. Lost HP carries through the match; when a Pokémon faints, the next team member able to fight enters. Both teams recover before their next match.

03

Which battle rules are simplified?

PokéFinals does not recreate every rule of a Pokémon battle. Damage currently follows Generation 9 rules even for Pokémon introduced earlier. Move choices and some status effects are simplified. Use the result to compare teams, not as an exact prediction of a battle in a Pokémon game.

Damage calculation library: Smogon Damage Calculator

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